
2014 Tesla model S 

模型转换：梦想蓝天



大概功能：

-精致3D外形
-精致内饰
-仪表盘可同步显示歌名
-支持部件改装（尾翼2个，前引擎盖，3个前保险杠，车身围裙，）
-换色1：外壳
-换色2：内饰
-换色4：轮毂


制作工时：最近工作较忙，另追求细节完美，工程完成目前35天以上,感谢索尼兄的数据协助！
感谢Rock，7004，peng0082及群内人员测试。多谢大家支持！

网易博客：http://mengxiangnan.blog.163.com
贴吧交流：http://tieba.baidu.com/f?ie=utf-8&kw=gta5精英
QQ交流群：165416073


by 梦想蓝天（Dreamsky）
2016.02.01

=============================================================
【注意】：数据必须安装！
（如果不安装数据会缺少前双门玻璃，大灯虚点不准，尾翼不跟随后备箱开启）


【模型安装】：
使用openIV软件，把

voltic.yft，voltic_hi.yft,  voltic.ytd  

三文件替换到 [游戏目录]\x64e.rpf\levels\gta5\vehicles.rpf内

【改装件安装】：
voltic_mods.rpf 文件替换到 [游戏目录]\x64i.rpf\levels\gta5\vehiclemods内

【数据修改】：

carcols.meta和carvariations.meta安装:
 两文件，把[游戏目录]\x64w.rpf\dlcpacks\mpbusiness2\dlc.rpf\common\data内两文件替换掉


vehicles.meta安装：

[游戏目录]\updata\updata.rpf\common\data\levels\gta5内的vehicles文件导出桌面，
文件内找到voltic，然后用以下数据替换原车数据文件！

（如果此文件没改过数据，可以直接用“OK”文件夹内文件替换）





<Item>
      <modelName>voltic</modelName>
      <txdName>voltic</txdName>
      <handlingId>VOLTIC</handlingId>
      <gameName>VOLTIC</gameName>
      <vehicleMakeName>COIL</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash />
      <layout>LAYOUT_LOW_RESTRICTED</layout>
      <coverBoundOffsets>VOLTIC_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA_NO_REVERSE_LOOKAROUND</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.055000" z="0.020000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.100000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.070000" z="0.010000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="-0.050000" y="-0.070000" z="0.010000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.055000" z="0.020000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.100000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.120000" y="0.148000" z="0.508000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.081000" z="0.440000" />
      <PovCameraOffset x="0.000000" y="-0.250000" z="0.600000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.040000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.040000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_ELECTRIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.250000" />
      <wheelScaleRear value="0.250000" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.450000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="1.000000" />
      <damageOffsetScale value="0.500000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        60.000000
        120.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.763" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="1" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="30" />
      <swankness>SWANKNESS_4</swankness>
      <maxNum value="4" />
      <flags>FLAG_SPORTS FLAG_EXTRAS_STRONG FLAG_RICH_CAR FLAG_IS_ELECTRIC FLAG_NO_BROKEN_DOWN_SCENARIO FLAG_HAS_INTERIOR_EXTRAS</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_BACK_PLATES</plateType>
	  <dashboardType>VDT_SUPERGT</dashboardType>
      <vehicleClass>VC_SUPER</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>LOW_VOLTIC_FRONT_LEFT</Item>
        <Item>LOW_VOLTIC_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>




